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Reviews for "Unmortis"

"exporatory" lol

Alrigth that was fuuuuun! My time of playing Madness roulette a coupl'a years back paid off here, really REALLY suprising how these lot play like actual real players and can be figured out and exploited the same way. The system of getting info from notes and others about someone's playstyle is neat and stuff, feels like a bit of an autowin if you think about it for a second... though I had to make myself a whole ass written plan and guide to be able to beat Samurai! And ya know what, I'm dropping it here, for anyone who may need it:

"Turn 1
I play rock.
Samurai plays rock.

Turn 2
I can play R/P/S.
Samurai can play P/S.

If I play R, I win half the time.
If I play P, we draw.
If I play S, we draw.

I play R.

Turn 3
I can play R/P/S.
If Samurai played P, then he can play R/S.
If Samurai played S, then he can play R/P.

If Samurai played P, then I play P and win half the time. Otherwise, it'd tie.
If Samurai played S, then I play S and win half the time. Otherwise, it'd tie.

Turn 3
I can play R/P/S.
If Samurai played R, I play R and win half the time. Otherwise, it'd tie.
If Samurai played P, I play P and win half the time. Otherwise, it'd tie.
If Samurai played S, I play S and win half the time. Otherwise, it'd tie.
You get the point.

If I ever reach 1hp, I play an option that would tie over and over again until the battle is finsihed in a tie. I then retry with full hp and hope for better luck."

I enjoyed the game, but I found a glitch where if you play with someone too quickly while in the death scene, you will be stuck in the death scene. Can you fix this?

Really makes you think, dunnit.

I surprisingly enjoyed this more than expected! Is 6 souls the most you can get in this game? I thought I would unlock more characters to fight after samurai!