Hmm, I think this has the potential to be a nice arcade game. I like the cute presentation, wholesome concept, and act of weaving through obstacles while planting seeds. Unfortunately, I had a lot of issues with its design that got in the way of the fun!
*Considering the game has a tiny red X on the character, I thought it was indicating the player's hurtbox, similar to bullet hells. However, unlike bullet hells where the hurtbox is a pixel, the hurtbox and hitboxes in this game were crazy huge and confusing. I was constantly getting hit by stuff that was miles away from me which made it feel incredibly unfair.
*The audio is nice at first, but once you start throwing seeds, moving around, and collecting the pollen all at once, it turns into an absolute sonic hell that was hurting my ears to listen to.
*I like when arcade games have a way to skillfully increase your score when you play well. Unfortunately, the gameplay in this felt incredibly braindead: there's practically no reason to not be holding the seed throwing button the whole time. Where's the strategy? Where's the challenge? Surely there should be some interesting balancing act, like having throwing seeds make you move slower which puts you at risk of getting hit, or make it so that you have to throw seeds in a special or precise pattern to get more points.
Not a bad attempt, but there were too many frustrating aspects and I didn't feel like the core loop and scoring system was interesting enough for sustained play.